Alison Chan
Profile
3D Rigger with over 6 years professional experience working in the animation industry, rigging for 3D animated television shows and film.
Software Skills
-
Maya
-
Blender
-
Adobe Photoshop
-
Adobe Premier
-
Adobe After Effects
-
Python Scripting
-
MEL Scripting
Experience
Senior Creature TD (Industrial Light & Magic (Vancouver Studio), Toronto ON - September 2021 - Present)
-
Creating simulation setups in Zeno for characters
-
Rigging characters in Maya with Block Party 2
Experience
Lead Rigger (Tangent Animation, Toronto ON - November 2020 - August 2021)
-
Worked on Netflix's The Monkey King
-
Created rigs for characters
-
Wrote automation tools for character setup in Python
-
Coordinated with the rigging team and animation technical teams to develop rigs for production
-
Responsible for quality control. Providing character asset reviews, revisions and draw-overs for rigging team
-
Rigged primary hero character
-
Rigging character assets
-
Provide lead check-in and rig launches for artists
-
Rigging team support - assist, flag, investigate and resolve department issues (workflow bottlenecks, rig and tool breaks)
-
Support of Rigging Supervisor - facilitate and work to fulfill Supervisor's goals and vision.
-
Animation floor support
-
Mentoring and support of younger artists
-
Responsible for training and on-boarding of rigging artists
Senior Rigger (Tangent Animation, Toronto ON- September 2019 - November 2020)
-
Worked on Netflix's Maya and The Three
-
Created rigs for characters and props
-
Wrote automation tools for character setup in Python
-
Coordinated with the rigging supervisor and animation technical teams to develop rigs for production
-
Assisted in training new team members in the studio tools and pipeline
Lead Rigger (ICON Creative Studio, Vancouver BC - March 2019 - July 2019)
-
Worked on Disney's television show Rocketeer, as well as show tests
-
Created rigs for characters
-
Wrote automation tools for character setup in Python
-
Coordinated with the rigging team and animation technical teams to develop rigs for production
-
Assisted in training new team members in the studio tools and pipeline
Senior Rigger (ICON Creative Studio, Vancouver BC - September 2018 - March 2019)
-
Worked on Disney's television show Rocketeer
-
Created rigs for characters and props
-
Wrote automation tools for character setup in Python
-
Coordinated with the rigging supervisor and animation technical teams to develop rigs for production
-
Assisted in training new team members in the studio tools and pipeline
Rigger and Character FX Artist (Tangent Animation, Toronto ON - October 2016 - May 2018)
-
Worked on Tangent's feature film Next Gen
-
Created rigs for characters and props
-
Developed and tested cloth and hair rigs for production
-
Created hair and cloth simulations for shots
-
Wrote tools in Python to help automate rigging and simulation processes
-
Debugged issues on a case by case basis with artists in cloth and finalling scenes, particularly regarding the use of assets and tools
Rigger (Guru Studio, Toronto ON - June 2015 - September 2016)
-
Worked on the Justin Time Go and True and The Rainbow Kingdom
-
Communicated with asset, layout, animation and CG supervisors to produce and maintain assets according to production needs
-
Scripted tools to automate rigging processes using MEL and Python
-
Lead rigging orientations to introduce rigs to animators
-
Trained new team members in the studio tools and pipeline
-
Debugged issues on a case by case basis with artists in animation and layout scenes, particularly regarding the use of assets and tools and how they interact with the pipeline
Generalist Art Intern (Game Pill Inc, Aurora ON - April 2014 – July 2014)
-
Storyboarded for show pitches
-
Designed characters for games and show pitches
-
Designed UI for game concept packages
Education
Bachelor of Animation (September 2011- May 2015)
Sheridan College, Oakville ON